Did you know that good mobile architecture is the job of the entire development team and not just of software architecture professionals?
Especially because this mapping of an application and the technologies used in a product guarantees the quality of the system, usability, performance, and others.
In other words, a Well-planned architecture is essential.
In addition, it is necessary to choose a mobile architecture that is testable, maintainable, and decouplable.
There are four main points to ensure good architecture. Let's talk about these characteristics and explain the importance of each one of them. Come and see!
1. Clarity
Right off the bat, we need to establish that architecture has to be understood by the team, not just by the person who wrote it. It's not just about making it work. All your code and documentation need to be well written and organized.
So, for each individual task, it's cool to think about the consequences of maintenance, testing, and other actions that can connect your work to that of other people on the team.
A good mobile architecture also needs to be consistent. Interfaces that reverse the order of the parameters and error codes make the work of the entire team of developers and developers more difficult. That being the case, everyone ends up winning with a good organization, right?
Functions, classes, modules, must have a unique responsibility, which means that it has a reason to exist and to be changed. Every class that has a lot of code and more than one responsibility must be rethought. A developer must be able to understand the objective (not necessarily the logic behind it) when looking at the class.
2. Objectivity
Good mobile architectures are straight to the point and try to solve one problem without creating others. Any complexity that is not necessary must be removed from the code. So focus on the solution and ease of use, okay?
Sometimes, developers may end up creating very complex mechanisms for things that are simple, but in the long term, this can result in something difficult to maintain and grow. Creating abstractions too soon, for example, is a common mistake.
But how to avoid these issues? The tip is to be able to balance two software development principles: KISS (Keep It Simple, Silly) and DRY (Don't Repeat Yourself).
3. Scalability
In addition to maintenance, good products bring with them the possibility of expanding your horizons and growing rapidly. A good mobile architecture must accompany this process and have the ability to receive new changes, functionalities, and code removal easily.
The main abstractions must be made thinking not only of the current requirements, but of where the application wishes to arrive. Always balancing too so as not to create countless abstractions, breaking the principle of objectivity. Everything needs balance.
Another important point to create this growth space is decoupling, which clashes with that basic premise of object orientation that we are trying to achieve: low coupling and high cohesion. Searching for these two points makes the code easier to be reused, tested, and much simpler to maintain.
4. Testability
Tests are certainly one of the most important parts in the development of any application. Still have questions? We explain: creating an architecture that facilitates testing provides more security not only for the final solution, but also for developers who will add functionality or maintain it in the future.
Venturus has the necessary experience to help your business
Each of these features contributes to the construction of a practical and efficient mobile architecture. For this reason, our team of mobile developers is always aware of these and other points.
Get in touch with our experts and find out how we can help you!